
Our work
Thank you for your attention. This is our opportunity to explain the context and background of our work since July 2017, the date our Discover Robotics fellowship began.
AgroVis


Keilyn Carrillo (izquierda) y Ariana Bacca (derecha) ganadoras del Reto Robótica para la Agricultura IICA 2025
from the Yo Maker 4.0 and StartAI programs
Keilyn Carrillo and Ariana Bacca are the winners of the IICA (Inter-American Institute for Cooperation on Agriculture) Robotics for Agriculture Challenge in 2025, in the master category, obtaining first place. They are developing a computer vision-based intelligent multi-system embedded system, utilizing image processing techniques and artificial intelligence models, for the early identification and automated alert generation of Huanglongbing (HLB) in citrus crops.
The importance of early agricultural decision-making to reduce economic losses and improve phytosanitary management through efficient, accurate, and continuous monitoring of plant health. The management of this work is driving a bill in the Republic of Costa Rica.
Our experience in the field of other computer vision-based solutions has led us to conclude that these solutions require a set of hyperspectral data analyses that reveal different key wavelengths in the red-edge to near-infrared regions, and pinpoint the dominant color, which were characteristically differentiated in the symptomatic group.
Hyper IQ Girls
from the Smart Kids 4.0 program

Passion and experience. We are a team of dedicated engineers with 25 years of teaching experience, robotics pioneers, and resilient programmers, all united by our mission of scientific robotics for children ages eight and up.
Descubre Robótica has proven to be a leader in STEM learning with interactive robotics and the design of its own STEM methodology and educational kits. Hyper IQ Girls is a project of the Smart Kids 4.0 program, which teaches and encourages girls to program at home using STEAM educational tools.
Our strategies are always incredibly cool, transforming the way girls learn into a more inclusive world.
Artificial Intelligence Innovators
from the StartAI program

Since 2017, Discover Robotics has been a national and international promoter of AI-powered learning methodologies for young and old.
We are moving towards a path where data integration and its predictive use cases are an innate necessity.
AII (Artificial Intelligence Innovators) is a project focused on integrating global megatrends into use cases for scientific robotics and multi-systems of the Earth and Space econosphere.
We are part of the various focus groups organized by the International Telecommunication Union in collaboration with more than 40 United Nations partner agencies and convened jointly with the Government of Switzerland. Therefore, we are part of the group of professionals and university students who identify innovative applications of AI, develop more skills and standards, and promote other alliances to solve global challenges.
AI Changemakers
of the IDEAS and StartAI programs
For the second consecutive year, national finalists for the Intel® Artificial Intelligence Global Impact Festival.
Project: AI FOR DIAGNOSIS CHAGAS DISEASE STRATEGY , which is the development of algorithms for the detection of cardiac problems associated with Chagas disease. This project also provides a global tool to counteract the emergence of the virus from insect species, which are moving to other latitudes due to climate change. This project was promoted by Génesis Marenco and Victoria Porras.
In turn, Fabiola Murillo, today's international winner, as AI Changemaker of the AI Global Impact Festival 2024 for the Americas and Costa Rica region.
Project: AI AGAINST SCREWWORM , another project in development in response to a national and regional alert, which focuses on strengthening surveillance systems for the early detection of Cochliomyia hominivorax larvae. It seeks an emergency response in the event of outbreaks in screwworm-free areas and the creation of citizen science in a comprehensive approach to the progressive reduction and eradication of the pest, where people are able to identify the insect or lesions already given in animals. AI tools with Deep Learning models are used, with pre-trained networks to facilitate the training of a set of own images with computer vision.

Pedagogical Chess
from the Strategies for Education 4.0 program
Our program supports and promotes Education 4.0, an educational approach that seeks to adapt to the new reality characterized by connectivity and technology, just as Forbes magazine puts it: "The future of learning powered by machine learning."
Natalia Lobo, who served as Costa Rica's senior chess team member, is dedicated to her entrepreneurial project, Pedagogical Chess , and her initiative to connect chess with academic skills and 21st-century technological tools.
Chess is a tool for personal, academic, and professional growth. The importance of being competitive while respecting others, working as a team, and always striving to be the best version of ourselves without comparing ourselves to the progress of other competitors.

Natalia Lobo, founding director of the Pedagogical Chess project in Costa Rica.
Internet of Bees


Melanie Espinoza (left) and Nicolle Gamboa (right) with Sandra Rivera (center), vice president of Intel AI on Chip.
from the Yo Maker 4.0 and StartAI programs
Using AI tools such as vector neural network instruction sets and deep learning architectures for object detection, collaborative technology is being developed for precise element monitoring in beekeeping.
The Internet of Bees project was the national winner of the 2019 National Engineering Expo Festival. It also won the National and Latin American Prize at the 2021 Expo Ciencias Festivals, organized by MILSET AMLAT, in Costa Rica and Ecuador, respectively. It also received an honorary invitation to MOSTRATEC (International Science and Technology Exhibition), Brazil.
Project: AI FOR NATIVE BEES as a module of the Internet of Bees, extended to native bees (with the support of master's degree holder and biologist Mariana Acuña), achieved first place worldwide in 2023, and for the first time for Costa Rica, the Intel® Artificial Intelligence Global Impact Festival. Additionally, they were honorary guests at the Global Partnership on Artificial Intelligence (GPAI) Summit 2023, at the invitation of the government of the Republic of India.


ITU FG-AN BUILD-A-THON
of the AI/ML 5G/6G Challenge and ITU Workspace programs
The ITU (International Telecommunication Union) FG-AN Build-a-thon is a series of training sessions led by various mentors from universities in Japan, India, the United Kingdom, the United States, Germany, and South Korea. Since 2022, we have been selected as active members of the ITU AI/ML in 5G/6G Challenge focus groups, part of the AI for Good initiative.
On September 14, 2023, we received the news that our first study contribution has been published, describing the main results of building a closed-loop proof of concept (PoC) for several autonomous network use cases organized by the International Telecommunication Union's Focus Group on Autonomous Networks, to which we belong.
It is the development of applications for autonomous network use cases that make use of artificial intelligence.
We are part of the challenge of promoting Costa Rica's artificial intelligence projects in telecommunications from other borders, with the collaboration and strategic alliance of consultants from the IEEE and universities in Europe and Asia.
See note: https://www.itu.int/pub/S-JNL-VOL4.ISSUE3-2023-A37